Every plugin is built against the live Rust branch before it is listed.
Buy once and it is bound to your account — no keys to paste, and it is still there after a force wipe. When an author goes quiet, we patch the plugin instead of letting it die.
16 categories · 0 listings · catalog opens after beta
Plugins0
Server-side code for Carbon and Oxide, compile-checked on every Rust update.
Maps0
Custom worlds with the heightmap, splats and prefabs baked in, ready to host.
Prefabs0
Drop-in builds for the map editor: monuments, bases and dressing.
Tools0
Everything that runs beside the server rather than inside it.
Where we are
Accounts, sign-in with email or Steam, the submission flow, the review queue and the Roslyn compile matrix all run today. What is missing is the listings — author submissions open next, then the public catalog.